//==============================================================================
// chieroballista_anim.txt
//==============================================================================


//==============================================================================
define blood
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
			Visualparticle sfx a blood spurt
         }
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
		techLogic none/Heavy Chieroballista/Champion Chieroballista
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Siege X chieroballista_IdleA
					replaceTexture Siege X Chieroballista/Siege X Chieroballista Downgrade
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Siege X chieroballista_IdleA
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Siege X chieroballista_IdleA
					replaceTexture Siege X Chieroballista man/Siege X Chieroballista man Upgrade
				}
			}
		}		
   }
}

//==============================================================================
anim Walk
{
   SetSelector
   {
		techLogic none/Heavy Chieroballista/Champion Chieroballista
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Siege X chieroballista_walkA
					replaceTexture Siege X Chieroballista/Siege X Chieroballista Downgrade
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.00 true   
               tag FootstepRight 0.00 true   
               tag FootstepLeft 0.15 true   
               tag FootstepRight 0.15 true   
               tag FootstepLeft 0.30 true   
               tag FootstepRight 0.30 true   
               tag FootstepLeft 0.45 true   
               tag FootstepRight 0.45 true   
               tag FootstepLeft 0.60 true   
               tag FootstepRight 0.60 true   
               tag FootstepLeft 0.75 true   
               tag FootstepRight 0.75 true   
               tag FootstepLeft 0.90 true   
               tag FootstepRight 0.90 true   
//-- end auto generated section
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Siege X chieroballista_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.00 false Roll checkVisible 
               tag FootstepLeft 0.00 true   
               tag FootstepRight 0.00 true   
               tag FootstepLeft 0.15 true   
               tag FootstepRight 0.15 true   
               tag FootstepLeft 0.30 true   
               tag FootstepRight 0.30 true   
               tag FootstepLeft 0.45 true   
               tag FootstepRight 0.45 true   
               tag FootstepLeft 0.60 true   
               tag FootstepRight 0.60 true   
               tag FootstepLeft 0.75 true   
               tag FootstepRight 0.75 true   
               tag FootstepLeft 0.90 true   
               tag FootstepRight 0.90 true   
//-- end auto generated section
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Siege X chieroballista_walkA
					replaceTexture Siege X Chieroballista man/Siege X Chieroballista Man Upgrade
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.00 false Roll checkVisible 
               tag FootstepLeft 0.00 true   
               tag FootstepRight 0.00 true   
               tag FootstepLeft 0.15 true   
               tag FootstepRight 0.15 true   
               tag FootstepLeft 0.30 true   
               tag FootstepRight 0.30 true   
               tag FootstepLeft 0.45 true   
               tag FootstepRight 0.45 true   
               tag FootstepLeft 0.60 true   
               tag FootstepRight 0.60 true   
               tag FootstepLeft 0.75 true   
               tag FootstepRight 0.75 true   
               tag FootstepLeft 0.90 true   
               tag FootstepRight 0.90 true   
//-- end auto generated section
				}
			}
		}		
   }
}

//==============================================================================
anim RangedAttack
{
   SetSelector
   {
		techLogic none/Heavy Chieroballista/Champion Chieroballista
		SetSelector
		{		
			set hotspot
			{
				version
				{
					Visual Siege X chieroballista_attackA
					replaceTexture Siege X Chieroballista/Siege X Chieroballista Downgrade
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag GenericSound 0.70 true   
               tag SpecificSoundSet 0.16 false BallistaAttack checkVisible 
               tag Attack 0.21 true   
//-- end auto generated section
					length 2
				}
			}
		}
		SetSelector
		{		
			set hotspot
			{
				version
				{
					Visual Siege X chieroballista_attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag GenericSound 0.70 true   
               tag SpecificSoundSet 0.16 false BallistaAttack checkVisible 
               tag Attack 0.21 true 
//-- end auto generated section
					length 2
				}
			}
		}
		SetSelector
		{		
			set hotspot
			{
				version
				{
					Visual Siege X chieroballista_attackA
					replaceTexture Siege X Chieroballista man/Siege X Chieroballista man Upgrade
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag GenericSound 0.70 true   
               tag SpecificSoundSet 0.16 false BallistaAttack checkVisible 
               tag Attack 0.21 true   
//-- end auto generated section
					length 2
				}
			}
		}		
   }
}


//==============================================================================
anim Death
{
   SetSelector
   {
		techLogic none/Heavy Chieroballista/Champion Chieroballista
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Siege X chieroballista_deathA
					replaceTexture Siege X Chieroballista/Siege X Chieroballista Downgrade
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.19 false BallistaDeath checkVisible 
               tag SpecificSoundSet 0.65 false HeavyFall checkVisible 
//-- end auto generated section
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Siege X chieroballista_deathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.19 false BallistaDeath checkVisible 
               tag SpecificSoundSet 0.65 false HeavyFall checkVisible 
//-- end auto generated section
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Siege X chieroballista_deathA
					replaceTexture Siege X Chieroballista man/Siege X Chieroballista man Upgrade
                                                                      connect TopOfHead blood hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.19 false BallistaDeath checkVisible 
               tag SpecificSoundSet 0.65 false HeavyFall checkVisible 
//-- end auto generated section
				}
			}
		}		
	}
}

//==============================================================================
anim Bored
{
   SetSelector
   {
		techLogic none/Heavy Chieroballista/Champion Chieroballista
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Siege X chieroballista_boredA
					replaceTexture Siege X Chieroballista/Siege X Chieroballista Downgrade
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Siege X chieroballista_boredA
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Siege X chieroballista_boredA
					replaceTexture Siege X Chieroballista man/Siege X Chieroballista man Upgrade
				}
			}
		}		
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
		techLogic none/Heavy Chieroballista/Champion Chieroballista
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Siege X chieroballista_flailA
                                Connect TopOfHead Blood hotspot
					replaceTexture Siege X Chieroballista/Siege X Chieroballista Downgrade
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Siege X chieroballista_flailA
                                Connect TopOfHead Blood hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Siege X chieroballista_flailA
                                Connect TopOfHead Blood hotspot
					replaceTexture Siege X Chieroballista man/Siege X Chieroballista man Upgrade
				}
			}
		}		
   }
}